Coverage & Zone Assignment — containers are matched to zones by geographic proximity to the inland terminal.
Coverage & Zone Assignment — containers are matched to zones by geographic proximity to the inland terminal. Zones only share capacity where their coverage overlaps; effective reach = zoneCoverageKm × coverage-slack (1.2×), so a bigger radius means more overlap.
The container is assigned to its closest zone (A), solved first against that zone's own truck/driver pool; once planned it is de-duplicated out of all other zones.
If it stays unplanned in its primary zone, it falls back to the overlapping zone (B); ONE cascade pass (never tries the same zone twice); distance-mode zones only; uses B's spare truck capacity.
A truck/driver pool can be shared across zones; zones sharing orders or capacity merge into ONE joint solve; governed by enable-zone-merging; cross-zone vehicle state carries forward.
Effective reach = zoneCoverageKm × coverage-slack (1.2×) · null radius → legacy exact-terminal match. Stat chips and pool levels are illustrative placeholders.
Effective reach = zoneCoverageKm × coverage-slack (1.2×) · null radius → legacy exact-terminal match. The cascade runs a single pass and never tries the same zone twice; shared pools and joint solves are governed by enable-zone-merging. Stat-chip values and pool levels are illustrative placeholders.